So since you have a serverside Script observing the contents of the Folder, it never sees any new blocks being added. The issue is that the code that spawns the blocks is located in a LocalScript.Ĭhanges made to the world in a LocalScript are not replicated to the server nor other players. Thing that adds parts to blocks folder local mouse = :GetMouse() If not children:FindFirstChild("BreakDown") and children.Name ~= "setup" then Local cd = Instance.new("ClickDetector", children) ![]() If not children:FindFirstChild("ClickDetector") and children.Name ~= "setup" then There is one problem: when I run this script, its doing absolutely nothing and outputs nothing, script location in folder and its checks same folder.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |